Grenade Impact Table Red D6
White D6 1 & 2 3 & 4 5 & 6
1 1" over, 1" left 1" over 1" over, 1" right
2 1" left Hit 1" right
3 1" left Hit 1" right
4 1" short, 1" left 1" short 1" short, 1" right
5 2" short, 1" left 2" short 2" short, 1" right
6 3" short, 1" left 3" short 3" short, 1" right
Grenades have a thrown maximum range of 10 Inches. Select and mark the desired grenade target point on the table, then throw 2D6, one white and one red, to determine the actual impact point. Example: A roll of 5 (white) and 2 (red) indicates that the grenade landed 2 inches short and 1 inch left of the target point.

Any figure within a 1" radius of the grenade impact point needs to be thrown for:
1, 2, 3 = eliminated
4, 5, 6 = no effect
Automatic Hits: Grenades against buildings and confined spaces. If the user of the grenade touches a structure, he may toss the grenade inside, provided that there is a suitable opening in the wall. In this case, it is not necessary to roll for grenade impact in the table above. Each of occupants of the enclosed space becomes an eligible target, and a D6 roll of 1, 2 or 3 eliminates the figure. Note that figures on the same floor, but in a different room, are not effected by the blast if there is a solid wall protecting them.

Frequently Asked Questions

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