Grenades have a thrown maximum range of 10 Inches. Select and
mark the desired grenade target point on the table, then throw 2D6, one white and one
red, to determine the actual impact point. Example: A roll of 5 (white) and 2 (red)
indicates that the grenade landed 2 inches short and 1 inch left of the target point.
Any figure within a 1″ radius of the grenade impact point needs to be thrown for:
1, 2, 3 = eliminated
4, 5, 6 = no effect
Automatic Hits: Grenades against buildings and confined spaces. If the user
of the grenade touches a structure, he may toss the grenade inside, provided that
there is a suitable opening in the wall. In this case, it is not necessary to roll
for grenade impact in the table above. Each of occupants of the enclosed space becomes
an eligible target, and a D6 roll of 1, 2 or 3 eliminates the figure. Note that
figures on the same floor, but in a different room, are not effected by the blast
if there is a solid wall protecting them. |